sci-fi author, beatmaker

Category: Creative Work/Career Page 3 of 23

Life Update August 2022

I don’t currently have any big ideas I need to share, but I thought I would post a quick update anyway.

Entertainment

I’m playing Elden Ring on the PS5, and loving it. This game is truly a masterpiece by Hidetaka Miyazaki, and George RR Martin’s influence shines through as well. I’m well over a hundred hours in, and not even halfway through the game. Honestly my sleep and productivity are suffering a little, but this game is a once-in-a-generation art experience*, and you’re a fool to miss it.

*Credit for the “art experience” framing goes to my friend Abi.

I flew up to Seattle for the weekend to play at GoFest. I used free miles and got a good rate at the Hotel Crocodile (a great place to stay if you don’t mind the noise, and I’m a night owl so it didn’t bother me). I do realize traveling to participate in a Pokemon GO event is full-nerd, but I’ve never claimed otherwise.

I’m reading Arkady Martine’s A Memory Called Empire and enjoying it very much, as well as Neal Stephenson’s Termination Shock. The latter is slow going, but I’m curious enough to finish it after I’m done with the former.

Writing

I’m working on a new short story What Does the Mushroom Want, a mystery-horror-sci-fi piece that takes place in the Pacific Northwest. My far-future cuttlefolk novella The Discovery at Alexandria is out for submission. My science fiction novel Saint Arcology is currently being read by my mother (my regular 2nd draft reader, she always has great feedback, thanks Mom!).

Road Trip

We got in the car (including the dog) and drove to Oregon. Short hops, no more than four hours in the car per day, and lots of visits with friends along the way. We all got along pretty well considering the tight quarters and stresses of traveling. One highlight for me was visiting friends in Portland I hadn’t seen for many years. And there were more friends in Portland I would have looked up if we’d had more time. I can definitely see the appeal of Portland life, and moving there has crossed my mind from time to time. But ultimately I have too many roots in the Bay Area, and I’m loving the San Francisco high-rise life.

Another highlight was visiting Bandon, Oregon, where my family spent many summers when I was a kid. I drove out to Bill Creek Road and took a peek at the lot where we built our cabin. The cabin is gone, replaced by a two-story house, but the surrounding woods are the same. I thought about my childhood friend Pat Lasswell, whose family had built a house on the neighboring property. Pat passed away in 2015, and we never knew each other as adults (just as well maybe — I think we probably leaned in different directions politically), but in the 80’s he was the older kid who introduced me to to D&D and other RPGs, as well as Lord of the Rings. In his obituary I read that he was a huge science fiction fan and regular attendee of Orycon.

Miss you Pat–you had an outsized influence on my life direction, and never knew. I wish I had reached out and told you that when I had the chance.

Well, didn’t mean to end on a sad note, but I never know where these posts are going. I’ll think I’ll leave this one here and write another one soon to cover some other life categories.

How My Relationship with Making Music Has Changed

First of all, to get it out of the way, I have a new release with Spesh out on Beatport. The release includes two new melodic house/progressive house tracks, “Starfall” and “Sixes and Fours”. I’m really proud of both of them, and also of how Spesh and I collaborated to make both tracks the absolute best they could be. We had an unusual number of opportunities to test early versions with big sound systems in front of actual people dancing on a dance floor.

But that’s not what this post is about.

When I first started making electronic music, I was fascinated by the process. This was well before YouTube, and I didn’t yet have a community of fellow music makers. It was just me in my shared dorm room with a first gen Mac and a Roland D-70 keyboard. Eventually I added a drum machine, an EMAX II sampler, a DAT recorder, and a few other pieces of gear. The first track I ever signed to a label, “1-900”, was made with that bare bones setup.

Eventually I started collaborating with Spesh, and later Mark Musselman (as Jondi & Spesh and Momu, respectively). I’ve recounted my musical history elsewhere, so I won’t get into it here. Suffice to say we wrote, signed, and released hundreds of tracks on dozens of labels, including our own label Loöq Records. We toured the world, had some minor hits, and gained a fair bit of notoriety.

The main feeling I had during the early part of my music career was a strong desire for respect and recognition from my peers. Above all else, I wanted to feel artistically relevant.

But at some point I realized that chasing relevance (or trying to hold onto it) was an unwinnable game. I wrote about the topic in 2013, but my thoughts have evolved since then. The desire for artistic respect, though it might seem more noble than the desire for money, power, or fame, is essentially the same. It’s a thirst that can never be fully quenched, no matter the degree or number of your accolades. There will always be somebody who dismisses you, disses you, or simply doesn’t know who you are.

A recent interview with Roger Waters illustrates my point. Waters (of Pink Floyd fame) is concerned about the fact that no reporters from any Toronto newspaper were assigned to review his concert. Waters asks the question in a slightly conspiratorial context, but it’s not hard to see that he’s salty about it. He’s concerned with his own artistic relevance, and puts down The Weeknd in the process.

If Roger Waters doesn’t have full confidence in his own relevance, who can?

The answer is nobody, of course. All artists, no matter how much we boast, strut, and preen (or humble-brag, in the case of most writers), are plagued by doubt. Maybe not all the time, but definitely some of those times when we’re out of the spotlight, between promotion cycles, between gigs, creatively blocked, etc.

What’s the emotional solution? Focus on the work, focus on the mission/purpose, try to enjoy your own creative process, try to keep learning and getting better, help others improve. Like anything that involves tremendous amounts of uncertainty, focus on the things you can control.

With music especially, I’m getting better at this. I’m back where I started, fascinated with the process of making sounds with synthesizers and computers. But now with the added benefits of collaborators, a community of fellow producers, a record label, a distributor, and all the skilled producers on YouTube teaching me new things.

I’m not saying that I no longer care about artistic success and respect. Of course I do. I’m not some enlightened being who has conquered desire. But I’ve learned to put those insatiable desires in context, and not give them so much emotional weight. Those feelings are farther away, and no longer drive my artistic process as much as they used to.

Play Yourself as a PC

Sometimes I catch myself living my life as an NPC (non-player character). Doing the same thing, day in and day out. Making safe but boring choices. Focusing too much on distractions that don’t really matter, and not enough on areas that can provide real leverage. Not being the main character on a major quest, but instead farting around with insignificant side quests and fetch tasks.

I like my life much better when I play the game of life as a PC (player character). When I play role-playing games, I don’t take the life of my character too seriously. I try to make interesting choices. When my character faces a problem, I have them try to solve it quickly and creatively. While I usually don’t play recklessly (I want my character to survive), I don’t worry too much if I’m making the “right” decision for my character. A multitude of possible choices can result in fruitful outcomes. There is no single right choice for any given situation.

I first wrote about this topic back in 2010 (here and here). Since then, this approach to life has provided the perspective and mental freedom to take on ambitious projects and changes, including:

  • Working my ass off to become a published science fiction author
  • When my consulting work started drying up, retooling my tech skills to become super employable as a freelancer
  • Moving to San Francisco (a project that included remodeling our house to rent it out) for my daughter’s education and to change things up for our whole family
  • Learning how to produce music in new genres

In hindsight, these paths and choices seem easy, almost as if they were inevitable. But before committing to each of the choices above, I faced an enormous amount of doubt and insecurity. Was it worth it, in each case, to invest the time, energy, and money to pursue the new direction, with no guarantee of success?

Zooming out and considering the possible outcomes of each choice, not as myself, but as a neutral observer examining my life, provided clarity in each case.

We usually know what other people need to do to improve their lives. But making big, good choices for ourselves is much harder. The key is to make the choice as if we were someone else. The “PC” method is just one window into that headspace.

How do you know if you’re playing as a PC, instead of an NPC?

  • You control your own life. You don’t let anyone else make decisions for you.
  • You’re focused on one or more major quests that align with your values.
  • You make creative, fun decisions that result in interesting experiences, with the possibility of great rewards.
  • You greatly value your party members (family and closest friends). You share your bounty and joys with them, and would do anything to protect them.
  • You are willing to take reasonable risks for great rewards, and don’t worry too much about losses or setbacks. There’s always another dungeon to raid.
  • You 100% realize that your life is finite, that you could die at any moment. So you make the most of it, and don’t take anything too seriously.

These days I’m laying the groundwork for my next adventures. I’ve been fairly quiet lately because I don’t have any new books, stories, or music releases to promote. But that’s not the point, is it? For over ten years I’ve shared my creative journey, every step of the adventure, including my hopes and dreams, failures and false starts, victories and successes.

I should continue to do the same, even if I make a fool out of myself.

Beat Week!

Last week I worked full-time on music production, something I hadn’t done in years. I called it “Beat Week.”

I’m between novels, and with the next one still simmering in my subconscious, it felt like a good time to briefly switch up my creative focus. I decided to take a break from my client work as well, and told everyone I was going on vacation. A vacation to my music studio!

Before I fully committed to writing novels (around 2008), music production was my main creative activity. Making beats frequently took up the majority of my waking hours. My friends and I had a really good run in the late nineties and 2000’s promoting dance music events and releasing tracks on our label. Our videos played on MTV, we wrote music for commercials and videogames (including Dance Dance Revolution), and we toured around the US and Europe to DJ at dance clubs. But the best part for me was always making music with friends, or working alone in my studio, late at night with my headphones, bobbing my head in the dark.

That lifestyle came to a natural end, a combination of getting older, having a kid, our parties making less money, and everyone’s priorities shifting. We kept making music together, and the record label continued to release tracks, but we accepted that our “full-on” music crew days were over. There were other things to do in life, and the music industry was changing rapidly before our eyes. New musicians were coming up through SoundCloud, Spotify, Bandcamp, and YouTube, with or without a record label. Our fifteen minutes of music fame was up, and we were pretty much okay with that. We’d kept the same party (Qoöl at 111 Minna) going for fifteen years, an epic run.

All this to say that I hadn’t really experienced music immersion in a long time. So I was curious what it would be like to dedicate an entire work week to making beats. Here’s what I experienced.

How I’m Protecting my Writing Time (and Sanity)

In 2020 my freelance consulting work crashed. Though none of my clients went out of business, many scaled back their operations and/or new software development dramatically in response to the pandemic. This, combined with a steady downward trend in the type of consulting work I’d been doing for many years, resulted in a very slow work year with far fewer billable hours than I needed to cover my expenses.

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